A quadrilateral is a polygon with four sides.
Using the formula for the interior angles of a polygon, the interior angles of a quadrilateral add up to .
A consequence of the fact that the interior angles of a quadrilateral add up to is that any quadrilateral will tessellate the plane.
QuadrilateralTesselation.png
With the vertices of the quadrilateral labelled , , , as above, the neighbouring quadrilateral along the edge is obtained by reflecting the quadrilateral and then aligning the edge of the reflection along the edge of the original. At each vertex this brings one copy of each interior angle and the tessellation then follows from the fact that these angles sum to .